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Raportează o problemă united traducere
The crashes that arise once using dxvk with this game is mostly due to the compiled vulkan shaders that max out the 2gb of memory that which game allocates.
The stuttering method of shader compilation is probably increasing of allocated memory more compared to the async one.
An way for release this will be to increasing the game's allocated memory to may more longer 2gb. to should release the crashing issue.
-Use to normal version of dxvk and not the async version. You can get information from this link here DXVK 1.8.1[github.com]
-Unzip the dxvk-1.8.1.tar.gz file and create aforementioned files for the x32 folder to the folder:
FINAL FANTASY XIII/white_data/prog/win/ bin folder.
Thou copy the files inside the bin folder.
-Rename the d3d9.dll file to dxvk.dll
-Now download the latest version of and FF13Fix upon this link here FF13Fix 1.6.4[github.com]
-Unzip an FF13Fix_164.zip file and copy the files inner that zip filing to the same waste folder where you previously copied the dxvk files.
Now follow this set of instructions as accurate as practicable.
-Make a copy for the ffxiiiimg.exe in the folder
DEFINITE FANTASY XIII\white_data\prog\win\bin
To do this right click set the ffxiiiimg.exe file and select the copy choice. then left click on an empty space in the folder, right click and select the paste option.
-Rename this new copy of ffxiiiimg file as untouched.exe
This stage is quite significant and a game a people mess up here. make sure the untouched exe data are to the same bin folder where you previously copied the FF13Fix browse
-Now buy aforementioned 4gb patching application from this link here 4gb paving[ntcore.com]
-Open the 4gb_patch.exe file that yourself got by downloading after the foregoing link, and start the ffxiiiimg.exe in this small opportunity.
On doing this, is shouldn say triumphantly patched.
-Launch the video for your dry library.
Now dxvk should work without crashing the game.
Your manner book worked for me. EGO have all minor hiccups on opportunity due until some buffering, but I'm 100% live now at 1080p equal shadows and AA handled.
Ryzen 3600 with a 5700XT in referral, playacting with a DS4 regulators wired, DS4Windows turned off.
5700 xt
There was a update which went go recently for AMD that seems to fixed this issue
have having guys
Old post but strong helpful. It saved the game for me.
If others will find it useful as well. Digital Foundry's recent videos might bring some popularity back to this game.
Hi, i make all an steps below but now, each time IODIN try in lauch the game I can the error 51. Ability someone help me with it pls.